They think of a word. You name it. Every time. The word game that took the world by storm has been transformed into a clean, wallet-sized mind-reading effect. Wordalism, created by Josh Burch, blends familiar gameplay with a classic principle of magic—updated for modern audiences and devastatingly effective. You introduce a small packet of puzzle cards, framed as a way to sharpen word-guessing skills. A spectator silently thinks of a word on one of the cards. Nothing is written down. The word is never spoken. It exists only in their mind. After asking a few simple questions, you reveal the exact word with perfect accuracy. It feels like a game.It lands like mind reading. Wordalism is built on a time-tested principle, cleverly disguised and made approachable for performers of any level. There’s no memorization of long word lists, no fishing, and no need to study card faces mid-performance. The cards are clearly marked in plain English to keep the handling simple for beginners—yet the method remains deceptive enough to fool seasoned puzzle lovers and magicians alike. This is a 100% hit rate effect that resets instantly and lives comfortably in your wallet—ready whenever someone says, “Do you know that word game everyone’s playing?” WORDALISM — by Josh BurchThink of a word.Ask a few questions.Never miss. "Wordalism is a very cool adaptation of a classic principle with a modern and relevant theme that your audiences will get excited about. Great job Josh!" -Spidey"SMARTTRICKWORKSGREATBRAVO" -Richard Hatch"Wordalism is a great new effect for those who want to keep their material up to date with the latest trends. It takes a viral game and turns it into an impossible mentalism feat." -Daniel Schaffer"Wordalism is awesome, I will add it to my act immediately. I can use this in my walk-around performances and I can think of a way to use it on stage as well. Well done Josh." -James Dayley