TURN YOUR FANDOM INTO CASH SC (C: 0-1-2)(W) Pinchefsky, CarolCAREER PRESSStockID: 44945 SKU: MAY221322This geeky guide (by an avowed geek) shows you the ins-and-outs of making money involved in the worlds you love to immerse yourself in or one you want to create. Turn Your Fandom Into Cash teaches fans how to power up their own geeky businesses- harness the power of their fandom- and shield themselves against the wrath of intellectual property holders. This book will also offer real-world examples for aspiring Tony Starks and Bruce Waynes. In many cases- these geeky jobs have led to full-time careers; in one case- it created a $100 million business. This book is filled with advice from geeky creators- all of whom have earned money following their passions. Some of these creators work independently- others take gigs when they're not at their day jobs- and some have created businesses that have earned millions. In Turn Your Fandom Into Cash- you will learn: ' How many opportunities there are to find work doing something you love. ' What kind of education and financial outlay is required to start your particular geek business. ' How to acquire a license from a major media publisher. ' What kind of work you can legally create- even without a license. ' Advice on why you should-and should not-go into business for yourself. ' Practical tips on getting your products and services noticed by fans. Truly- there has never been a better time to have a geek business. Now grab your lightsaber or your Lucille and take a slice out of the fandom you love dearly.This is a PRESALE. Release date stated in title. Books will ship after release date. Release dates subject to change without notice. We do not guarantee release dates set by publishers.This listing uses stock images, images may not have final trade dress. Final art may vary and will have trade dress (logos). Virgin covers will be explicitly stated in the title. If the title does not state that the cover is virgin, it will have logos/trade dress. Industry standard is to provide retailers with images prior to release, these images usually do not contain logos but logos will be on the actual product when it is released.Books will be in Near Mint (NM) 9.4 or better condition.Any CGC offerings will ship in approximately 60 - 90 days after the release date. Signed, special or limited edition items usually have later release dates than the initial release. Title may state the release date of the unsigned/non limited item.No returns or refunds on presale items.