Apiary In a far-distant future, humans no longer inhabit Earth. The cause of their disappearance (or perhaps their demise) is unknown, but their absence left a void ready to be filled by another sentient species. Over the span of untold generations, one species of the humble honeybee evolved to fill that void. They grew in size and intelligence to become a highly advanced society. They call themselves Mellifera, and they have made substantial technological advances in addition to the technology they adapted from human ruins, up to and including space travel. In Apiary, a 1-5 player competitive game designed by Connie Vogelmann and illustrated by Kwanchai Moriya, each player controls 1 of 20 unique factions. Your faction starts the game with a hive, a few resources, and worker bees. A worker-placement, hivebuilding challenge awaits you: explore planets, gather resources, develop technologies, and create carvings to demonstrate your faction’s strengths (measured in victory points) over one year’s Flow. However, the Dearth quickly approaches, and your workers can only take a few actions before they must hibernate! Learn more here. If you enjoy Teotihuacan, Honey Buzz, Tzolk'in, and/or Euphoria, we're excited for you to play Apiary! Apiary components: 1 teaching guide 1 appendix 5 player aids 1 board (double-sided) 5 hive mats 5 docking mats 15 frames 20 workers (four per player) 1 QueenShip miniature 40 farm tiles 30 carving tiles 30 recruit tiles 29 development tiles 20 faction tiles 15 planet tiles 5 dance tiles 45 seed cards 15 player tokens (three per player) 35 hibernation tokens (seven per player) 25 fiber tokens 25 pollen tokens 25 water tokens 20 explore tokens 15 wax tokens 12 honey tokens 9 dance tokens Automa components: 14 Automa cards 1 Automa docking mat 1 Automa Gained Worker Strength token