Some People think flipping burgers is pretty easy. But can you flip this burger? Burger Academy will you have schooling your friends when you compete to see who can plan out their movements to flip the burger to match the image you are given. Use your bid cards to see who can do it in the fewest moves But don't bluff The person who bids the fewest moves has to attempt to flip the burger Burger Academy Great for families and parties! With group and solitaire modes of play, Burger Academy is also a fun and creative way to introduce coding concepts. Inside the box are 19 foam burger parts, 50 burger cards, 40 french fry cards, 1 fry holder, 6 dials, 4 plate cards, and rules. Burger Academy Build the best burger in the fewest moves! Some people think flipping burgers is pretty easy. But can you flip this burger? Burger Academy will have you schooling your friends when you compete to see who can plan out their movements to flip the burger to match the image you are given. Use your bid cards to see who can do it in the fewest moves! But don't bluff! The person who bids the fewest moves has to attempt to flip the burger! For 1-6 players Ages 8 and up 20 minute playing time Can you flip this burger? Burger Academy is great for parties and family game nights, or play solitaire mode for one! Burger Academy is also a fun and creative way to introduce coding concepts for children and adults alike. Inside the box are 19 foam burger parts, 50 burger cards, 40 french fry cards, 1 fry holder, 6 dials, 4 plate cards, and rules. How to Play Burger Academy Decide on difficulty level Take cards with burgers with specific difficulty rating from the easiest through the hardest. Flip a card and bid Everyone bids on how many moves they believe will take them to build the burger pictured on the card, using their Burger Dials. Lowest bidder accepts the challenge to build the burger. Build the burger! Players build burgers by moving one (or more) burger parts in one of three ways; 1: moving the top piece(s) from one pile to another, 2: flipping a piece(s) on the same pile, or 3: flipping and moving a piece(s) to a new pile. French Fry victory! If the builder succeeds, they take a Fry as a victory point. If they fail, the opponents each take a Fry and add it to their point piles.