Here is Arduin, the renowned fantasy role-play system totally revised and reorganized. This volume, the second in the two-volume set contains the following new and improved features: Over 100 unique treasures and the tools to create many more. More than 200 monsters, including all the old favorites and lots of brand-new horrors. Special sections devoted to dragons, giants, the realm of Faerie, shape changers, undead and demonkind. More than 400 of the most powerful magiks ever written. Separate magiks for rune weavers, druids, alchemists, illusionists and herbalists. An index of Arduin spells with over a thousand entries. Compete rules for healing, regeneration, resurrection, resuscitation, and curing of disease. Comprehensive rules for weather. Rules for hell spirals, whimsy and dancing weapons. A new, simpler method of generating encounters with NPC parties of any race. Examples for the GM on how to set up and run an encounter. An index covering Books 1 and 2. and much, much more!