General Condition of Interior Components: New - Original shrink/seal is intact. Never opened. Like New - Pieces unpunched, cards wrapped, never played. Very Good - Original shrink/seal is intact. Never opened. Good - Played but well maintained. Pieces unsorted. Box/book(s) shows signs of wear. Fair - Discernible wear. Box/book(s) shows minor damage and/or have been slightly marked. Poor - Worn but playable. Box/book(s) shows damage and/or have been significantly marked. Missing Components: Seller has inventoried the components and none are missing. Seller has not inventoried the components, but is confident that none are missing. Seller has not inventoried the components, and is unsure if any components are missing. Smoking Household? NO Pets? NO Musty or "Basement" smell? NO Additional Info: "The time of small nations is past, the time of empires begins." — Chamberlain What if all of world history had unfolded differently?What if the great empires of our history had never come into being?What if other forgotten civilizations had passed into posterity in their place?The defeated could have been the victors, and the colonizers could have been the colonized — after all, empires are won and lost on a roll of the dice! In First Empires, each player takes control of the fate of an ancient nation through a player board, meeples, and cards. The game lasts a number of rounds depending on the player count, and on a turn you roll dice based on how you've developed your empire board. The six sides of the dice correspond to the five abilities on your board. To expand to new territories or invade opponents, you need to unlock movement ability; to annex a territory, you have to outnumber the current occupant or have a "sword" result on the dice, with the inhabitants then fleeing elsewhere. The dice also allow you develop your player board by using the die face that corresponds to the improvement and controlling an associated territory. You can gain more dice and additional re-rolls, while also unlocking achievement cards. At game's end, you earn points based on played achievement cards, points unlocked on your personal board, and the sum of cities under your control.