Crawl! fanzine is a zine for Dungeon Crawl Classics RPG. It's made by fans, for fans, in the classic style of punk-rock zines found in record shops and info-shops. Crawl! is created to support the DCC RPG and its community of players and judges. This also includes publishers and developers that support DCC RPG. Truly a labor of love and dedicated to D&D gamers, old and new! Crawl! no.13: Deathmatch! PREPARE TO FIGHT! The really, really, long awaited return of Crawl! An adventure and toolkit for running a DEATHMATCH!—A deadly game that will test the mind and bodies of unwilling (or willing?) adventurers trapped in some mad power's twisted realm. INCLUDES: Running a DEATHMATCH — rules, tips, and how-to. Introduction to a POINTCRAWL — modular and quick-reference style maps. and the DANGER DIE — a loaded encounter die to determine room states and other conditions. CRAWL DM1: Beyond the Doomed Gates — a pointcrawl adventure location where it will all go down. The dungeon features: Portals! Traps! Hazards! Powerful Weapons! Runes of Power! and more! Plus! a bunch of random tables to help stock deathmatch dungeons of your own design. VTT friendly maps, icons, and printable artifact cards also included! The Team: Writing and Design: Rev. Dak J UltimakArt and Icons: Mario T.Editing: Brad Littman 32 pages, staple bound zine, color coverstock, black and white interior. PDF and VTT assets included. Issues 1-12: Crawl! no.1 - The Debut Issue! (New, updated print.) Crawl! no.2- The Loot! Issue! Crawl! no.3- The Magic Issue! Crawl! no.4 - The Tainted Forest Near Thorum (An Adventure Module!) Crawl! no.5 - The Monsters Issue! Crawl! no.6 - The Classic Class Collection! Crawl! no.7 - Tips, Tricks and Traps! Crawl! no.8 - Firearms! Crawl! no.9 - The Arwich Grinder (An Adventure Module!) Crawl! no.10 - New Class Options! Crawl! no.11 - The Seafaring Issue! Crawl! no.12 - The Luck Issue! VERY RECOMMENDED!