Critical Rolls is a digital Oracle RPG module for 5E Dungeons and Dragons that introduces new effects for the triumphant natural 20 and the dreaded natural 1, including critical hit effects for GMs and players, critical fails, and a good and bad luck mechanic for criticals rolled in and out of combat. This module contains five chapters: Critical Fails — 60 tables, with results for melee, ranged, natural, and magic attacks Critical Hits for GMs — 60 tables, with results for slashing, piercing, bludgeoning, and magic damage Critical Hits for Players — 60 tables, with results for slashing, piercing, bludgeoning, and magic damage Fates (Bad Luck) — 60 bad luck results, each with an in-combat and an out-of-combat option Fortunes (Good Luck) — 60 good luck results, each with an in-combat and an out-of-combat option