Card Number / Rarity: 4 / Holo Rare Card Type / HP / Stage: Darkness Lightning / 70 / Stage 1 Card Text: Poke-POWER Darkness Navigation Once during your turn (before your attack), if Dark Electrode has no Energy attached to it, you may search your deck for a Darkness or Dark Metal Energy and attach it to Dark Electrode. Shuffle your deck afterward. This power can't be used if Dark Electrode is affected by a Special Condition. Attack 1: [L] Energy Bomb (30) You may move all Energy cards attached to Dark Electrode to your Benched Pokemon in any way you like. Weakness / Resistance / Retreat Cost: F / None / 1