DSPIAE MK Markers, Forgiving Acrylic Paint Pens for Model Detailing Soft Sponge Tip – The absorbent tip lays paint in a thin, even film. The flat side covers panels, the corner handles fine detail, and neither leaves the ridge lines a hard nib drags into wet paint. Paint at the Desk – Water-based acrylic with low odor and no harsh solvents, so you can detail at the kitchen table without a respirator, spray booth, or complaints from the household. Mistakes Wipe Off – Slips on bare plastic lift cleanly with isopropyl alcohol on a cotton swab, leaving the surface ready for a second attempt. The forgiveness is the reason these are the markers to learn on. 25 Colors, One System – Standard mecha colors, metallics, and fluorescents share the same chemistry and tip, so every color layers with every other. 📝 Product Description The DSPIAE MK series is a 25-color marker line built for scale model detailing: Gunpla, Warhammer, scale armor, resin figures, and any plastic kit where clean color placement matters. Three sub-ranges cover the hobby's practical needs, with standard mecha colors, metallic shades, and bright fluorescents on one shared platform. Beginners reach for these because a slip doesn't ruin a kit. Experienced builders keep them on the bench because inking a panel with a marker is faster than thinning, brushing, and cleaning up after bottle acrylics for small work. At the price per marker, building the full color library is realistic on a hobby budget. 🎨 Color Range Reference MK Standard Colors (12): MK-01 Black, MK-02 White, MK-03 Grey, MK-04 Red, MK-05 Blue, MK-06 Green, MK-07 Yellow, MK-08 Mecha Grey, MK-09 Purple, MK-10 Pink, MK-11 Sky Blue, MK-12 Armored Green. MKM Metallic Colors (8): MKM-01 Metallic Black, MKM-02 Metallic Silver, MKM-03 Metallic Red, MKM-04 Metallic Blue, MKM-05 Metallic Green, MKM-06 Metallic Gold, MKM-07 Metallic Grey, MKM-08 Metallic Purple. Buyer's note: MKM-06 runs warmer and more orange than a traditional yellow gold, closer to brass or antique gold. MKF Fluorescent Colors (5): MKF-01 Fluorescent Green, MKF-02 Fluorescent Red, MKF-03 Fluorescent Yellow, MKF-06 Fluorescent Orange, MKF-07 Fluorescent Pink. Fluorescents show most vivid over a white or light grey base. 💡 How to Use Shake the marker firmly before first use and press the tip down on scrap paper to prime the flow. Bare Bandai plastic is glossy, so hit the panel with 1000-grit sandpaper or a primer coat first and the paint will grip instead of beading. Lay color in long strokes in one direction; crossing back over half-dried paint lifts it and leaves streaks. Cap the marker the moment you set it down, and if a tip dries out between sessions, a brief dip in isopropyl alcohol revives it as long as the reservoir has paint. When the build is done, seal your work with a matte, satin, or gloss top coat; unsealed MK paint stays alcohol-soluble even after it cures, which is great for corrections and bad for handling wear. ❓ Frequently Asked Questions How do these compare to Gundam Markers? Different chemistry, different temperament. Classic Gundam Markers are alcohol-based, which dries fast but commits fast. The MK line is water-based, so it stays correctable, barely smells, and cleans up with alcohol instead of being made of it. Builders who found alcohol markers unforgiving tend to stay with water-based once they switch. What's the difference between MKM metallics and the Super Metallic lines? MKM shades are the metallic colors within this water-based system, made for layering with the rest of the MK range. DSPIAE's separate MKA and MKS Super Metallic markers use different fast-dry formulas built for maximum shine, with the MKS chrome tier the most mirror-like. Pick MKM for integrated workflow, Super Metallic for the brightest possible finish. Will they work on Warhammer miniatures? Yes, over primer. The sponge tip suits edge highlights, trim, and panel accents on vehicles and armor. For layering and blending across organic shapes, brushes still rule; these are the speed tool for hard-edged detail. Do light colors cover in one pass? Over dark plastic, plan on two. Water-based whites and yellows trade opacity for their correctability, so a second pass after the first sets is the normal workflow, not a defect. 📐 Specifications Brand: DSPIAE Product Line: MK Water-Based Soft-Tip Markers Formula: Water-based acrylic, low odor, no harsh solvents Tip: Absorbent sponge applicator Color Count: 25 colors across MK, MKM, and MKF sub-ranges Correction: Isopropyl alcohol on a cotton swab (unsealed paint) Compatible Surfaces: Hobby plastic (HIPS, ABS, PE), resin, primed metal Surface Prep: 1000-grit sanding or primer recommended on glossy plastic Sealing: Top coat recommended after completion Best For: Gunpla detailing, Warhammer accents, scale model panel work Country of Origin: China { "@context": "https://schema.org", "@type": "FAQPage", "mainEntity": [ { "@type": "Question", "name": "How do DSPIAE MK markers compare to Gundam Markers?", "acceptedAnswer": { "@type": "Answer", "text": "Different chemistry. Classic Gundam Markers are alcohol-based, which dries fast but commits fast. The DSPIAE MK line is water-based, so it stays correctable, has low odor, and mistakes clean up with isopropyl alcohol." } }, { "@type": "Question", "name": "What is the difference between MKM metallics and DSPIAE Super Metallic markers?", "acceptedAnswer": { "@type": "Answer", "text": "MKM shades are the metallic colors within the water-based MK system, made for layering with the rest of the range. DSPIAE's MKA and MKS Super Metallic markers use different fast-dry formulas built for maximum shine, with the MKS chrome tier the most mirror-like." } }, { "@type": "Question", "name": "Do DSPIAE MK markers work on Warhammer miniatures?", "acceptedAnswer": { "@type": "Answer", "text": "Yes, over primer. The sponge tip suits edge highlights, trim, and panel accents on vehicles and armor. Brushes remain better for blending across organic shapes." } }, { "@type": "Question", "name": "Do light MK colors cover in one pass?", "acceptedAnswer": { "@type": "Answer", "text": "Over dark plastic, plan on two passes. Water-based whites and yellows trade opacity for correctability, so a second pass after the first sets is the normal workflow." } } ] }