Finally! I've decided to release a tutorial.Everything I know about creating environments in Blender :)10 hours of narrated content, going through the whole process, from sketching out comps and ideas, to creating assets/texturing, mixing in scans, to building (and optimizing!) huge and detailed scenes in Blender, and wrapping it up at the end with Blender Real-Time Compositor (for post processing :)Chapters1. Intro2. Comps3. Examples4. Basic Design Rules5. Preparation6. Addons7. Lighting8. Shortcuts9. Creating Layout10. Figuring out the next steps11. Quixel Mixer12. Creating Assets - The Wall13. Creating Assets - The Factory14. Creating Assets - First Tower15. Creating Assets - Moar Towers1- Building the Scene your scene Optimized17. SHOT1- Tweaking the Lighting18. SHOT1 - Shrinkwrap19. SHOT1 - Real Time Compositing20. SHOT2 - Building the Scene21. SHOT2 - Building the Scene 222. SHOT2 - Quick Grass23. SHOT2 - Real TIme Compositing24. SHOT2 - Cloths25. SHOT2 - Tweaked26. SHOT2 - Alt Mood27. SHOT2 - Mixer28. SHOT329. Closing ThoughtsThe course is suited for intermediate Blender users, for smooth workflow req RTX 3000+ series :)Software:Blender 3.5+Blend files not included!;)