GURPS Autoduel was one of the first worldbooks ever published for the GURPS system – over ten years ago! Its post-apocalyptic world, based on the classic Car Wars boardgame, was a fan favorite as players faced a world devastated by war, famine and despair . . . on lawless highways where the right of way went to the biggest guns. Ten years later, things have gotten better in Autoduel America – but not much. This Second Edition is 32 pages longer than the original, and includes: A detailed history and description of "Autoduel America"; An updated and expanded "AADA Road Atlas and Survival Guide"; Vehicle construction rules completely compatible with GURPS Vehicles, 2nd Ed., with a dozen sample vehicles; Complete character creation guidelines, including guns, equipment and gadgets galore; Loads of campaign ideas for everything from a corporate autoduelling team to a lone wolf vigilante, and more! And remember . . . drive offensively! Written by Christopher J. Burke / Robert J. Garitta