Over the years, I've done a lot of hard surface modeling in Zbrush and found myself learning many different techniques and workflows. I thought it might be useful to someone out there if I recorded it all on video and talked through the process with you. If you're interested in learning more about that, this tutorial will include: 70+ Videos with 9+ hours of footage covering ZBrush Hard Surface Techniques such as: Zmodeler Zremesher (for hard surface) Sculptris Pro Booleans Gizmo Deformers Array Mesh Clip and Slice Brushes Retopology Techniques and more . . . No time-lapse demo, modeling a UH-60 Main Rotor for a practical example of the above techniques Audio commentary in English to accompany the videos Orthographic screenshots of individual parts from the UH-60 Rotor if you're interested in modeling this piece together with me My custom UI for Zbrush (version 2022)Note: This tutorial is intended for people with intermediate to advanced experience in ZBrush. I won't be covering beginner ZBrush processes such as user interface since there are plenty of resources out there for these. I will mainly be covering workflows and techniques.