Three motherships, no homeworld, and a standing objection to being told what to do. The Nomads move through the Human Sphere rather than belonging to any part of it, and their armies carry that attitude into hacking, dirty tricks and equipment nobody else would sign off on.This Essentials pack builds the faction in a single purchase, drawing on the three Jurisdictional Commands that make up a Nomad force: Corregidor's working crews, Bakunin's chaos, and Tunguska's money and data. That breadth is why it works both as a foundation and as a large top up for an army in progress. Faction: Nomads, spanning Corregidor, Bakunin and Tunguska. Role: starts a force in one box. Who it suits: a player committing to the faction rather than testing it. Miniatures are metal and resin, unpainted and unassembled. Nomads are one of the more rewarding armies in Infinity and lean heavily on the info-war, which is the part of the rules with the steepest climb. Newcomers get more out of a two player starter set first, then use this box to build the faction properly.