Season Two of Inheritance contains books 6-10 in the series: Rites of Winter Let the Wild Hunt begin! Tortured. Broken. Laurence and Quentin need time to heal. A layover in New York offers just that, but then Quentin vanishes in the worst blizzard the city has ever seen, and all Laurence’s Hunter gifts aren’t enough to track him down. Two gods have warred for centuries. One is trapped in Manhattan, and needs Laurence’s aid if he’s to continue his vendetta. The other is confined to Annwn, the Land of the Dead. He needs Quentin’s help if he’s to win once and for all. Unlike gods they’ve encountered before, these ones aren’t frail. Not even close. But there really can be only one, and Laurence must fight to save Quentin before they both get trampled into dust. He can’t do it alone. Sigils of Spring We all fall down. When Quentin is accosted by YouTube ghost-hunters with a crackpot theory about his mother, he writes it off as nonsense — until they kidnap him right off the street in broad daylight. Not even his psychokinesis can save him, but Laurence will. He must. Except Laurence can't find Quentin. His powers have never failed him like this before. There's only one hope left: a stranger called Angela is willing to teach him more magic than he currently knows. Normally he'd write her off as bad news, but Quentin is running out of time, and Laurence is all out of options. He has less than 48 hours to save Quentin's life, and no price is too high. The clock is ticking. Spells of Summer Learning magic doesn’t come cheap, and the bill is long overdue. Rufus needs his student’s help to solve his parents' murder, and after a year of tuition, Laurence has run out of excuses to put off witnessing the gruesome secrets buried in the past. But his vision only raises more questions. The mystery isn’t how they died, but how Rufus survived. The only clue is a teddy bear nobody remembers, and it holds magic powerful enough to hospitalize Freddy, entangle a god, and hide a murderer. Maybe some secrets are better left buried. Runes of Fall No storm bows to reason. Quentin's trip to the desert with his chosen family is supposed to be two days of testing the limits of their powers. Instead, a violent storm looms on the horizon, and nothing will alter its course. The storm has a name: Nate Anderson. Demigod, supremacist, leader of a neo-Nazi Übermensch cabal... and father to Quentin's latest ward, Mel. He means to take her home, and won't let a ragtag group of "inferior" psychics get in his way. Besieged and outgunned, Quentin is trapped in a no-win scenario. No matter which way he turns, one fateful night will change him forever. Wheel of Fate The wheel turns. Laurence figured he'd be planning his wedding as soon as he got home; instead he's pulled away from his fiancé to track down Rufus' missing mom. Worse, the last person he'd ever want help from is on his side, and Laurence can't afford to say no. Surrounded by strands of fate that rapidly became a web, Laurence's only hope is to aim for the spider at its heart, but Vincent Harrow has been weaving it since before Laurence was born. Trapped between two evils, neither of which are lesser, Laurence is about to discover that there really are fates worse than death.