Pre order Estimated Release September 2026. A colourful and highly engaging number-building card game Ipso, published by Gigamic and designed for 2 to 6 players, is a quick 15-minute game perfectly balancing tactical planning, risk management, and adaptability. The Hook: Build the Perfect Pyramid In Ipso, players race to build a pyramid of cards, strategically swapping unknown face-down cards for known numbers to create ascending rows and maximise their score. How to Play: Every player starts with a 14-card pyramid dealt face-down in rows of 5, 4, 3, and 2, topped off with a single Star card. On their turn, a player chooses one of the two face-up cards in the centre of the table and swaps it with one of the face-down cards in their pyramid. The replaced card is then flipped face-up into the centre for the next player to potentially use. The twist? You can only replace face-down cards. Once a card is flipped face-up and added to your pyramid, it is locked in place for the rest of the game! At the end of the game, players only score points for rows that are strictly in ascending numerical order. A mixed-colour ascending row scores 1 point per card, while a single-colour ascending row scores 2 points per card, with extra points awarded for stars. The game ends with a thrilling final dilemma: players can keep their top Star card for 3 bonus points, or discard it to draw one last card from the deck in a bid to fix a broken row. Key Features: Simple but Strategic: The rules are incredibly easy to teach, but players must carefully manage their choices since any row not in ascending order is discarded and scores zero points. High Replay Value: The game includes an "Odd and even rows" variant that awards bonus points for rows containing all odd or all even numbers, as well as a 4-game "Tournament mode". Vibrant Components: The box includes 90 cards numbered 1 to 90 spanning five bright colours (orange, green, blue, yellow, and magenta), plus 6 Star cards.