🎲 Core Details Players: 2–6 Playtime: ~30 minutes Age: 12+ Designers: Stephen Avery & Eugene Bryant (The Opinionated Gamers) Publisher: WizKids Style: Card game + light strategy / engine building 🧠 How It Plays You’re competing alien civilizations trying to climb the Kardashev Scale (basically becoming the most advanced species). 🔄 Turn Structure (Simple but clever) Everyone secretly picks an action using a dial Reveal at the same time Resolve using a rock-paper-scissors system: Conflict beats Research Research beats Trade Trade beats Conflict (Meeple Mountain) 👉 Beat neighbors = more resources👉 Lose = get nothing 🧩 What You’re Building Spend resources to buy Advancement cards Build a pyramid engine: Bottom = Planetary tech Middle = Stellar tech Top = Galactic tech (Meeple Mountain) First to reach the highest level (or most points) wins. ⚙️ Game Feel Light-medium weight Simultaneous play (low downtime = great for groups) Mix of: Engine building Bluffing / prediction Tactical interaction Think:👉 7 Wonders meets rock-paper-scissors in space