Designer Devin Low Publisher Upper Deck Entertainment Players 1-5 Playtime 30-60 mins Suggested Age 14 and up Honors 2013 Golden Geek Best Card Game Nominee 2013 Origins Awards Best Traditional Card Game Nominee Expansions Legendary: A Marvel Deck Building Game – Annihilation Expansion Marvel - Legendary Deck Building Game: Dark City (Expansion 1)Marvel - Legendary Deck Building Game: Fantastic Four (Expansion 2)Marvel - Legendary: Paint the Town RedLegendary: Secret Wars - Volume 1Legendary: Guardians of the GalaxyLegendary: Civil WarLegendary: DeadpoolLegendary: NoirLegendary: X-MenLegendary: ChampionsLegendary: World War Hulk Legendary: A Marvel Deck Building Game – Venom Legendary: A Marvel Deck Building Game – DimensionsLegendary: A Marvel Deck Building Game – Revelations Legendary: A Marvel Deck Building Game – S.H.I.E.L.D. Legendary: A Marvel Deck Building Game – Heroes of Asgard Legendary: A Marvel Deck Building Game – The New Mutants Legendary: A Marvel Deck Building Game – Into the Cosmos Legendary: A Marvel Deck Building Game – Messiah Complex Legendary: A Marvel Deck Building Game – Doctor Strange & Shadows Of Night Expansion Legendary: A Marvel Deck Building Game – Black Panther Legendary: A Marvel Deck Building Game – Black Widow Legendary: A Marvel Deck Building Game – Realm of Kings Legendary: A Marvel Deck Building Game – Marvel Studios' The Infinity Saga Legendary: A Marvel Deck Building Game – Midnight SonsLegendary: A Marvel Deck Building Game – 2099 Integrates With Legendary: Marvel Studios Phase 1Legendary: Villains - Marvel Deck Building Game Accessories The Broken Token - Legendary Box OrganizerThe Broken Token - Extra Dividers for Legendary Organizer Folded Space - A Marvel Deck Building Game & Expansion Marvel - Legendary: Spider-Man Playmat Marvel - Legendary: Spider-Man Sleeves Sleeve Kings Sleeve Bundle - Legendary: A Marvel Deck Building Base Game Reimplemented By Legendary Encounters: A Predator Deck Building Game Legendary Encounters: An Alien Deck Building Game Legendary Encounters: The X-Files Deck Building Game Legendary: A James Bond Deck Building GameLegendary: Buffy The Vampire Slayer Additional Info 129437/legendary-a-marvel-deck-building-game http://boardgamegeek.com/forum/1290806/legendary-a-marvel-deck-building-game/reviews Legendary: A Marvel Deck Building Game is set in the Marvel Comics universe. To set up the game, players choose a number of hero decks – Spider-Man, Hulk, Cyclops, Wolverine, etc. – and shuffle them together; since players use only a handful of hero decks out of the fifteen included, the hero deck can vary widely in terms of what's available. Players then choose a mastermind villain (Magneto, Loki, Dr. Doom, etc.), stack that particular villain's attack cards underneath it, then modify the villain deck as needed based on that villain's particular scheme.Over the course of the game, players will recruit powerful hero cards to add to their deck in order to build a stronger and more resourceful deck. Players need to build both their recruitment powers (to enlist more heroes) and their fighting ability (to combat the villains who keep popping up to cause trouble). Players recruit heroes from an array of six cards, with empty slots refilled as needed. At the start of a player's turn, he reveals a villain and adds it to the row of villains. This row has a limited number of spaces, and if it fills up, the earliest villain to arrive escapes, possibly punishing the heroes in some way. Some villains also take an action when showing up for the first time, such as kidnapping an innocent bystander. The villain deck also contains "master strike" cards, and whenever one of these shows up, the mastermind villain (controlled by the game) takes a bonus action.As players fight and defeat villains, they collect those cards, which will be worth points at game's end. Players can also fight the mastermind; if a player has enough fighting power, he claims one of the attack cards beneath the mastermind, which has a particular effect on the game. If all of these cards are claimed, the game ends and players tally their points to see who wins. If the mastermind completes his scheme, however – having a certain number of villains escape, for example, or imposing a certain number of wounds on the heroes – then the players all lose.