What is the Game? Lucky for None is a game about dark, strange and awful things happening in the village of Grimhaven, and whatever you do, everything will get worse. Most of the residents are going to die. Those that don’t may wish they had. You play a local resident (or residents) as the village experiences 13 weird & woeful Events. Your actions may shield the populace from harm; or they may contribute to the devastation. For playing on your own, or with friends Lucky for None is designed with rules-light simplicity, for three types of play: For a group of players and a Games Master. For collaborative play, without a Games Master (GM-less). For solo play, and journalling. The game is a 20-page professionally laid out A5 booklet, with a seperate village map, and a player journey sheet. The physical version will be printed on high quality 170gsm recycled paper, with a recycled silk 350gsm cover, and stapled. The physical version also comes with a d13 dice (various colours). Why are we using a 13 sided dice? Four reasons: 13 is a traditionally scary number. They have an odd number of sides, so they are irregularly shaped, and thus roll in a slightly strange, unpredictable way. Yes, even the way they roll is spooky. A 12 sided dice is a common dice in RPG. Our game can basically use a d12, but with a relatively-frequently-occurring surprise 13 result, to trigger bad things happening within the game. It sounded like a fun idea.