MacroBot Mini, Micro cinematography platform. Dragonframe-ready macro motion control for product, VFX, and tabletop cinematography The MacroBot Mini is a compact, studio motion control system derived from the MP6X platform—re-engineered around an Arduino Giga R1 for real-time control inside Dragonframe. It brings frame-accurate repeatability, micro-scale precision, and a desk-friendly footprint to shoots where every millimeter matters. Built for cinematographers who need: Repeatable, multi-pass composites (clean plates, FX passes, practical elements) Macro parallax moves that sell scale on watches, jewelry, tech, and miniatures Stop-motion & frame-by-frame control with Dragonframe’s timeline Food / product “hero” moves with buttery ease-in/outs and time ramps Precision match-moves for VFX integration and layered lighting setups Focus stacking & exposure bracketing workflows with perfectly repeatable motion paths Botanical / micro timelapse sequences with ultra-slow, deterministic motion Why it’s different Real-time Dragonframe integration — puppeteer axes live, record, edit, and play back instantly. Arduino Giga R1 core — high-speed I/O, low latency motion, and straightforward expandability. MP6X ecosystem compatibility — use the axes and accessories you already trust Compact, modular footprint — optimized for tabletop, lab benches, mini sets, and studio carts. Cinematography-first motion profiles — smooth curves, gentle starts/stops, and dead-consistent repeatability. Typical use cases on set VFX plates & pass matching: Wet/dry passes, different lighting looks, or prop swaps—same path, pixel-perfect alignment. Macro product beauty: Controlled dolly-ins and orbit moves that feel “big camera” despite the tiny stage. Stop-motion animation: Frame-step precision with Dragonframe, without wrestling bulky rigs. Tabletop SFX: Repeatable runs for pouring shots, explosions-in-miniature, or mechanical gags.Scientific & technical visuals: Controlled scans across PCBs, specimens, or textures with repeatable coordinates. Modes you’ll actually use Real-time puppeteering: Drive any axis live while recording the move in Dragonframe. Keyframe + playback: Block it once, iterate forever. Frame-by-frame stepping: For stop-motion, macro VFX, or ultra-precise micro-move