About the GameAs a result of Commander Shepard's affiliation with the Cerberus organisation in the past, he or she is removed from active service by the Alliance military upon returning to Earth. It is at this point that the alien machine race known as the Reapers launch an all-out assault on the planet. The Defense Committee asks Shepard for assistance, and Captain Anderson re-installs him as a member of the Alliance and Commander aboard his old ship, the Normandy. While Anderson stays on Earth, trying to hold its defenses against the overwhelming power of the Reapers, Shepard is sent to the Citadel to convince the galactic council to provide military aid for the struggling planet, and unite the alien races in a battle against the common enemy.Gameplay & Core SystemsAs with previous games in the series, gameplay combines tactical, squad- and cover-based third-person combat with role-playing, in the form of different classes, customizable upgrades and dialogue choices. In addition to combat difficulty selection, players is offered a choice of three modes before starting the game. The "action" mode bypasses conversation choices, displaying them as non-interactive cutscenes; the "story" mode keeps choices intact, but lowers combat difficulty. The "role-playing" mode reflects most closely the gameplay of the two previous games, containing both choices and more challenging combat. Most of combat-related and character development features have been carried out from the preceding installment.Standout Features As with the second part of the trilogy, save files from the previous games can be imported with decisions being made in the first two games having an effect on the new situations. Most of combat-related and character development features have been carried out from the preceding installment. Weapons can be modified with two enhancements each, gaining more firepower, large magazines, increased accuracy, etc. Like before, abilities and powers can be upgraded when leveling up; each of them now offer two upgrade choices per level, and selecting one of them will lock the other enhancement permanently. Dialogue is handled through the conversation wheel system, which presents paraphrased responses arranged by tone and intent. Entirely new to the series is a multiplayer option in the form of the co-op game mode Galaxy at War . Galaxy: Players can take part in Galaxy at War as any race in the game's universe. Commander Shepard's: As a result of Commander Shepard's affiliation with the Cerberus organisation in the past, he or she is removed from active service by the Alliance military upon returning to Earth. Modes & Ways to PlayIn addition to combat difficulty selection, players is offered a choice of three modes before starting the game. The "action" mode bypasses conversation choices, displaying them as non-interactive cutscenes; the "story" mode keeps choices intact, but lowers combat difficulty. The "role-playing" mode reflects most closely the gameplay of the two previous games, containing both choices and more challenging combat. Entirely new to the series is a multiplayer option in the form of the co-op game mode Galaxy at War .Presentation & AtmosphereDisplay support includes HDTV 720p, HDTV 1080i, and HDTV 1080p. Audio support includes Dolby Digital.