Reza B'FarCambridge University PressEdition: Illustrated, 1/13/2005EAN 9780521817332, ISBN10: 0521817331Hardcover, 878 pages, 25.4 x 17.8 x 4.6 cmLanguage: EnglishWritten to address technical concerns that mobile developers face regardless of the platform (J2ME, WAP, Windows CE, etc.), this 2005 book explores the differences between mobile and stationary applications and the architectural and software development concepts needed to build a mobile application. Using UML as a tool, Reza B'far guides the developer through the development process, showing how to document the design and implementation of the application. He focuses on general concepts, while using platforms as examples or as possible tools. After introducing UML, XML and derivative tools necessary for developing mobile software applications, B'far shows how to build user interfaces for mobile applications. He covers location sensitivity, wireless connectivity, mobile agents, data synchronization, security, and push-based technologies, and finally homes in on the practical issues of mobile application development including the development cycle for mobile applications, testing mobile applications, architectural concerns, and a case study.Part I. Introductions to the Main Topics:1. Introduction to mobile computing2. Introduction to mobile development frameworks and tools3. XMLthe document and meta-data format for mobile computing4. Introduction to UMLPart II. Device Independent and Multi-Channel User Interface Development Using UML5. Generic user interface development6. Developing mobile GUIs7. Voice user Interfaces and mobile applications8. Multi-channel and multi-modal user interfacesPart III. Additional Dimensions of Mobile Application Development9. Mobile agents and peer-to-peer architectures for mobile computing10. Wireless connectivity and mobile applications11. Synchronization and replication of mobile data12. Mobility and location information13. Active transactions14. Mobile securityPart IV. Putting the Project Together15. The mobile development process16. Architecture, design, and technology selection17. Mobile application implementation hurdles18. Testing19. A case study.