This collection of double-sided board tiles expands and changes your games of Necromunda: Underhive by adding new, atmospheric places to fight – and new rules, which can be found in the Gang War 2 supplement (including adaptations for Sector Mechanicus battles). 9 tiles are included, exactly the same size as the tiles found in the Necromunda: Underhive boxed game, and the hazards upon them include: - Cult Ritual Chamber: a hidden shrine to the Ruinous Powers that can drive a man insane;- Collapsed Sections: these feature large pitfalls, and the shifting floors are easily affected by blasts;- Archaeotech Device: a functional, mysterious device from centuries ago – press the button and see what happens;- Furnace Floor: this gives off such violent heat that it can affect ranged attack;- Ventilation Tunnel: a huge fan whose turbulent currents can drag gangers to their doom;- Malfunctioning Generatorium: abandoned electrical machinery that can deliver a devastating shock;- Sludge Farm: massive vats of ‘biological run-off’ which unwary gangers can fall into;- Flooded Passage: injured gangers can find it hard to keep their head above the water;- Sewage Channel: a dangerously fast-flowing stream of mycoprotein;- Promethium Cache: fuel spills, barrels and tanks that can be detonated by a wayward shot;- Unlit Corridors: their darkness obscures gangers, making ranged attacks more difficult;- Secure Vault: extremely tough and hard to get into;- Fungus Sprawl: not only does this fungus provide illumination, it boasts incredibly poisonous spores;- Waste Compactor: it’s possible to climb out of this compactor – assuming nobody switches it on…- Xenos Nesting Chamber: filled with egg sacs that can burst open with xenos hatchlings at any time.