Nemo’s War (Second Edition) is a solo-focused adventure and strategy game where you take on the role of Captain Nemo, commanding the submarine Nautilus as you explore the oceans, battle ships, and pursue your chosen mission. Each turn, you’ll use action points to move around the map, attack enemy vessels, search for treasure, or take on narrative-driven events. The game is heavily driven by dice rolls, but with meaningful ways to modify and manage outcomes, creating a mix of strategy and push-your-luck decisions. A unique aspect is choosing Nemo’s motivation (such as exploration, war, or science), which changes how you score and pushes you toward different strategies each game. While primarily a solo experience, the game also includes cooperative and semi-competitive variants for multiple players, though it’s best known for its immersive solo gameplay. What We Think at WiredVillage Boardgames We haven’t played this one yet, but it looks like a deep and thematic solo game with a lot going on. Games like this tend to be more about the experience and the story you create as you play, rather than just efficiency or scoring. What People Are Saying Highly immersive solo experiencePlayers often highlight how well it captures the feeling of being Captain Nemo on an adventure. Lots of strategic choicesReviewers mention the variety of actions and paths you can take each game. Strong theme and narrativeThe connection to 20,000 Leagues Under the Sea is frequently praised. Mechanisms Action PointsDice RollingPush Your LuckArea MovementSolo Play / Cooperative Variant Why You Might Like Nemo’s War (Second Edition) Deep, thematic solo experience Multiple strategies based on Nemo’s motivation Mix of luck and decision-making Strong narrative feel Great for players who enjoy immersive solo games