Synty® Studios presents: POLYGON - Sci-Fi City Pack A low poly asset pack of characters, props, weapons, vehicles and environment assets to create a Sci-Fi themed polygonal style game.Modular sections are easy to piece together in a variety of combinations.Includes a demo scene 509 unique assets with x24 alternative texture colors. Key Features: 20 characters with a bunch of alternate colors 18 weapons with attachments 9 Sci-Fi themed vehicles 17 visual FX A complete Sci-Fi demo scene to show you how to get started! 📦 Pack Content A complete Sci-Fi demo scene to help you how to get started! 9 Vehicles- Armored Truck x2- Classic Car x1- Garbage Truck x1- Hover Bike x1- Retro Car x1- Sweepo x1- Future Car x1- Taxi x1- Police Car x120 Characters with Alternative colors - Alien 01- Alien 02- Android Female 01- Augmented Male 01- Cop 01- Cyber Female 01- Cyber Male 01- Cyber Punk Male 01- Cyborg Ninja 01- Garbage Male 01- Hacker Female 01- Hologram Female 01- Junky Male 01- Junky Female 01- Medical Male 01- Monk Male 01- Muscle Male 01- Rich Male 01- Rich Female 01- Robot 01Weapons - x18 with various attachmentsFX - x17 🤖 Technical Info ◼ Compatibility ◼ Compatible with Godot 4.6.2+ Compatible with Unreal 4.25+ Compatible with Unity 2022.3+- Supports URP and Built-in- Characters set up with Mecanim (no animations included) ◼ File Formats ◼ Godot 4.6.2 project Unreal 4.25 project Unity 2022.3 package FBX Source Files 📋 Change Log Version 1.0.2 (Godot) Version 1.3.2 (Unity) + v5 Source Files- Fixed spelling on signs texture Version 1.0.1 (Godot)- Fixed issue with SM_Sign_Billboard_Attachment_01 Version 1.0.0 (Godot)- Added support for Godot 4.6.2 Version 1.3.1 (Unity)- Fixed missing collision on building prefabs- Updated generics folder Version 1.3.0 (Unity)- Updated pack to 2022.3.56- Added lighting and post processing- Converted shaders to shader graph- Added generics folder- Naming convention cleanup- Fixed collision issues Version 1.2.5 (Unity + Source files) - Fixed prefab and model uv issues Version 1.2.4 (Unity) - Fixed Demo scene model scale issue - Fixed prefab Scale issues Version 1.2.3 (Unity)- Fixed prefab transform issues- Added overview map Version 1.2.4 (Unreal)- New_Characters folder added to the project with ready to use characters.- New Unreal characters added to the source filesVersion 1.2.3 (Unreal)- Fixed missing mesh on SK_Character_Augmented_Male_01 Version 1.2.2 (Unity + Unreal)Unity- Fixed convex collision- Renamed fixed scale characters Unreal- Fixed naming conventions Version 1.2.1 (Unity + Unreal)- Added 4 new road corner models Version 1.2.0 (Unity)- Fixed issue with material on SM_Prop_VRHeadset_01 Version 1.1.9 (Unity)- Fixed model vertex issues on SM_Bld_Large_04- Mapes updated on M_Bld_Section_Wall_03 UV- Faces updated on SM_Prop_AirConditioningGrid_01- Renamed SM_Env_Planet_Rotate_Object_01 & SM_Env_Planet_Rotate_Object_02- Fixed vertex issues around window on SM_Bld_Security_WatchStation_01. Version 1.1.8 (Unity)- Added collision Version 1.1.7 (Unity)- Added Support for Universal Render Pipeline Version 1.1.6 (Unity)- Fixed uv issue with one of the ads Version 1.1.5 (Unity)- Fixed Smoke material issue Version 1.1.4 (Unity)- Updated HDRP(Preview) and LWRP shaders made with Shader graph (works in Unity 2019.1 and above) Version 1.1.3 (Unity)- Removed missing script from camera (was post processing) Version 1.1.2 (Unity)- Fixing Skinning on Cop character Version 1.1.1 (Unity)- Fixed an issue with the Medial and Garbage character having weird triangulation on the back (resulting in missing polygons) Version 1.1.0 (Unity)- Adding Fixed Scale Characters Version 1.0.0 - Initial release