Social deduction & light strategy gamePerfect for parties and large groups!2-12 players20-40 minutesAges 14+Gather cards to accuse; or defend; other players. Deciding who to trust is key to survival; since you can never play a card on yourself.Players each start the game with 5 Tryal cards. If a player receives enough accusations; one of their Tryal cards is revealed. Once all Witch Tryal cards have been found; the villagers of Salem win.The Night card; forces all players to close their eyes while the Witches secretly choose someone to eliminate.The Conspiracy card forces all players to take a face-down Tryal card from the player to their left. Eliminating witches quickly is essential; otherwise Conspiracy may soon have the whole town turned evil.