An adventure for Chris McDowalls 'Into the Odd' system, but readily adaptable to other forms of Rules-Light D&D. ----------------------------------------------------- Rule System: Into the OddAuthor: Patrick StuartArtist: Dirk Detweiler LeichtyGraphic Design & Development: Christian Kessler Hardback. A4. 103 pages. Maps on interior end papers. Dust jacket with game map within. 750 grammes unpacked weight. Extensive colour illustrations throughout. ----------------------------------------------------- The peninsula of Wir-Heal is built upon the bodies of sleeping Titans whose dreams warp the world. They are waking up. To save reality you must creep into their dreaming minds and steal their Golden Thoughts, sending them back to sleep. ----------------------------------------------------- The book contains advice on creating encounters, an interview with Chris McDowall about his design goals and creation of the ruleset, slimmed down simple character generation that gives everyone a vivid and engaging character to interpret and play right away and an opening encounter designed to kick off the adventure and teach the basics of conceptualisation and play at the same time. So if you have never played or run an RPG before, you can probably run this, all on its own. (That was the intention anyway.)