Transform abstract coding concepts into engaging hands-on learning experiences The Sphero Activity Mat 1 brings coding education to life with a collection of interactive challenges designed to develop essential STEM skills. This versatile classroom resource works seamlessly with all Sphero robots and the Sphero Edu platform, creating meaningful connections to your curriculum. Key Features: Multiple Learning Challenges: Includes Racetrack, Circles, Gates, and Number Line activities Cross-Age Learning: Supports coding development from early learners to advanced programmers (ages 4-16+) Durable Classroom Design: Tough, wipe-clean vinyl surface (1220mm x 2010mm) built for daily classroom use Math Integration: Reinforces number concepts, geometry, and spatial reasoning Collaborative Resource: Optimal for group activities with multiple teams working simultaneously What's Included: 1 Sphero Activity Mat 1 (1220mm x 2010mm) Multiple built-in learning challenges Compatible with all Sphero robots (sold separately) Engaging Challenges for Every Learning Level Racetrack Challenge Perfect for competitive learning! Students work in teams to program their Sphero around the reversible racetrack. This challenge requires understanding of: Headings and angles Speed calculations Distance measurement Time estimation Extension ideas: Program the track in reverse Race multiple Spheros head-to-head Circles Challenges Two distinct learning activities: Challenge 1: Answer math questions by navigating to the correct number Challenge 2: Explore 2D shapes by connecting vertices (colored circles represent square, rectangle, hexagon, and triangles) Gates Challenge An interactive problem-solving adventure! Students navigate from start to finish, following instructions at each gate. This activity develops: Computational thinking Collaboration skills Mathematical knowledge Creative programming Number Line Challenge Reinforce number concepts by programming Sphero to navigate a visual number line in response to mathematical questions. Implementation Made Simple Getting started is easy! Connect your Sphero to a device using the Sphero Edu app, roll out the mat, and students can begin coding: Young Learners: Use intuitive Draw mode Intermediate Coders: Create sequences with Block programming Advanced Students: Write sophisticated algorithms with Text coding Perfect for: STEM/STEAM classrooms Math centers Coding clubs Differentiated learning stations Multi-age educational environments For optimal classroom engagement, we recommend using the Sphero Activity Mat 1 with at least two Sphero robots and small student groups.