The Essential D20 Guide to War! Of all the events that can affect a campaign, war is perhaps the most complex and deadly. This event book examines all aspects of war in a d20 fantasy setting. Inside you're find rules and guidelines for: Causes, effects, and strategies for a war in your campaign. Battlefield maneuvering, unit spellcasting, and raising armies. Adventure ideas for everything from prolonged sieges to lightning commando raids. Battlefield feats, spells, prestige classes, and skills. And the definitive d20 mass combat system, covering everything from small units to large armies. This valuable "how-to" book from one of the codesigners of 3rd Edition offers everything you need to introduce a war in your own game. DM notes and checklists cover all the essential steps, so you can spend less time planning and more time playing