• US EditionDesigned for the classroom, this resource contains activities and exercises to help the teaching of Oscar Wilde’s The Canterville Ghost.Although it was designed to be used alongside the Classical Comics graphic novels, it can be used with any version of the book.The exercises have been approached from a cross-curriculum perspective so that they cover not only literature and literacy, but also history, technology, drama, reading, speaking, writing and art.The age range is 10 to 17 (Grade 5 and up), but of course within that span exists a broad spectrum of skill levels. Therefore, this study guide includes activities for all, providing many opportunities for differentiated teaching and for the tailoring of lessons to meet individual needs.Examples of some of the activities include:BackgroundCharacterLanguageDrama and DiscussionUnderstanding the StoryA CD is included with the printed book that contains the pages in PDF format so that they can be used on any whiteboard or local intranet system.