TTS Oti-Bot Grades: 2-5 Number of Students: 1-3 Number of Lessons: 5 Contact Hours: Additional Resources: Quick Start Guide, Lesson Activities PLEASE NOTE: TTS products are sourced from the UK and may have extended lead times depending on current inventory in stock. If current inventory on hand runs out please be prepared for a backorder period of up to 6 months. Highlights: Oti-Bot is a STEAM robot designed with the future in mind. Suitable for supporting your learners from KS1 to KS3 across all subject areas, Oti-Bot is a versatile, social and upgradable humanoid robot designed for the 21st Century classroom. Oti-Bot can be programmed by students to support Computing outcomes. He is equipped with accurate programmable caterpillar tracks, a line follower, colour sensor, programmable pen holder, programmable LED tummy, Camera, programable head movement, programmable emotions programmable capacitive touch sensors, microphone and speaker. In addition to his programmable capabilities, Oti-Bot can be used as a storage device for students work. Oti-Bot can record video, audio and photos to his internal storage, ensuring that each students work is recorded in their own assigned folder when using their associated QR code. Oti-Bot’s camera can be used to live stream to a tablet device when undertaking a classroom adventure. Oti-Bot can be taught to recognise faces and programmed to react differently to the humans he interacts with. All facial recognition data is safely and securely stored locally – without the use of a cloud service. This gentle introduction to machine learning is the perfect way to introduce students to AI technologies in a safe and engaging way. With interchangeable tummies, Oti-Bot can deliver a wide variety of STEAM lessons. From lifting and moving, programming, measuring and drawing – the only limit is your imagination. Interchangeable tummies also allow for low-cost upgrades to expand and enhance the functionality of the robot. Curriculum or Lesson Topics: Oti-Bot Lessons: Stories with Oti-Bot Develop an understanding of cause and effect. Engage and interact with technology. Use and apply speaking and listening skills. Work collaboratively with others. Oti-Bot's Great Escape Develop skills in control and programming, Create an debug simple programs. Engage and interact with technology. Use critical thinking to help solve problems. Work collaboratively with others. Feelings and Emotions with Oti-Bot Develop understanding of feelings and emotions. Use technology to support cross-curricular learning. Interact and engage with technology in different ways. Shape Up with Oti-Bot Develop understanding of the properties of shapes. Learn to use the pen mechanism To design, write and debug programs. To use sequence and repetition in programs. To use logical reasoning and critical thinking skills. Around the World with Oti-Bot Design, write and debug programs. Use and apply programming and computing skills. Develop an understanding of countries around the world. Use and apply problem solving and critical thinking skills. What's Included: 1 x Oti-Bot Robot 1 x USB Charging cable 20 x Cause and Effect QR codes User guide Additional Information and Resources: Quick Start Guide Lesson Activities