A well-designed User Interface (UI) results in highly engaged and satisfied users. In this UX Design training course, you will create an optimal User Experience (UX) that merges functionality and usability in both desktop and mobile environments. This User Experience (UX) Design training will help you to understand the value of UX design, the input stakeholders must provide to the process, and what results they can expect. Learn to leverage interaction scripts, information architecture, wireframes, and interactive prototypes to implement an effective UX design process in your organization. User Experience (UX) Design Training for Successful Software Development Benefits Generate a User Experience (UX) that integrates the needs of the user with the application Design personas and stories that drive User Interface (UI) design Leverage models and UX design patterns to develop a functional design Mold your design to gain acceptance and improve productivity Test UX designs to determine effectiveness in meeting user goals Leverage continued support with after-course one-on-one instructor coaching and computing sandbox Prerequisites None, though some familiarity with the application development and design process is assumed. User Experience (UX) Design Training Course Outline Module 1: Defining UX Design Creating a design process Choosing tools for rich and lean UX processes Building a UX/UI toolbox Module 2: Crafting Personas and Scenarios Recognizing the user Exploring the reality of the user Assessing what the audience values Deriving the critical details that drive the UX design Prioritizing your personas Writing scenarios Characteristics of a useful scenario Assessing the user's mental model Identifying the user's gratification point Establishing context Stepping back to look at the complete experience Creating a scenario from the task and the context Recognizing the nature of the mobile UX Architecting UI structure Categorizing to develop labeling systems Drafting the conceptual design Testing your architecture Enriching your information artifacts Specifying the navigation map Integrating search and browse Module 3: Creating a Static Design Leveraging the modeling process Creating the conceptual model Generating options for the initial design Distinguishing between low-fidelity and high-fidelity mock-ups Dealing with complex tasks Constructing complex interactions Guiding users with feedback and feedforward Making complex information accessible Leveraging location cuing in the UI design Applying the three-step error handling pattern Module 4: Shaping the Interactive Experience Integrating UX design patterns Applying the three perspectives: interactive, emotional, environmental Selecting UX design patterns based on user expectations and interaction vocabulary Guiding users with feedback and feedforward Assembling a low-fidelity model The role of sketches, wireframes and storyboards Implementing the sketch Building wireframes with key components of the interface Documenting decisions to deliver stakeholder value Module 5: Designing for Mobile Devices Addressing the mobile context Integrating the features of the mobile experience into a genuinely mobile design Fashioning tasks in the mobile context Developing a mobile design Adjusting for the impact of ubiquity and pervasiveness Taking advantage of options in mobilizing applications Module 6: Generating a Dynamic Model Prototyping your UI Working with prototypes Uniting usability, human factors, and stakeholder needs Applying the three perspectives to generate the initial design Writing interaction scripts to identify UX barriers Developing a high-fidelity design Composing the interactive experience Implementing embedded and supplemental navigation Module 7: Refining the Design through Testing Preparing for testing The role of usability testing in refining the UX design Preparing for usability tests based on goals Performing usability tests Conducting tests that provide concrete direction Analyzing the results to revise the design