🧬 CHARACTER SHEET — SRD 5.2.1 (Expanded Sci-Arcane) 📛 Identity Name: Xyraeth Val’kyn Species: Aethari (Psionic Stellar Being) (homebrew race) Class: Wizard 7 (Arcane Tradition: Technomancer Savant) Background: Galactic Diplomat Alignment: Lawful Neutral Level: 7 🧠 Character Concept A highly evolved alien intellect who has unified magic, psionics, and advanced technology into a single discipline. Serves as a representative of an interstellar council. ⚔️ Ability Scores Ability Score Modifier Strength 8 -1 Dexterity 12 +1 Constitution 14 +2 Intelligence 18 +4 Wisdom 16 +3 Charisma 14 +2 ❤️ Combat Stats Hit Points: 44 Armor Class: 15 (Energy Weave Robes) Initiative: +1 Speed: 30 ft 🎯 Saving Throws Intelligence +7 Wisdom +6 🛠️ Skills Arcana (Technology) +7 Insight +6 History +7 Persuasion +5 Investigation +7 🔮 CORE MECHANIC: PSIONIC TECH-CASTING Xyraeth does not “cast spells” traditionally. 👉 All spells are flavored as: Hard-light constructs Quantum calculations Psionic projections Mechanically = Wizard spellcasting (INT) 📚 Spellcasting Spell Save DC: 15 Spell Attack Bonus: +7 🧿 Cantrips Fire Bolt → Plasma Beam Mage Hand → Telekinetic Manipulator Minor Illusion → Holographic Projection Ray of Frost → Cryo Pulse 🔹 1st Level Shield → Energy Barrier Magic Missile → Auto-targeting darts Detect Magic → Spectral Scan 🔹 2nd Level Mirror Image → Holo-duplicates Misty Step → Short-range teleport blink Hold Person → Neural lock 🔹 3rd Level Fireball → Plasma Detonation Sphere Counterspell → Signal Disruption Fly → Gravitic lift 🔹 4th Level Greater Invisibility → Phase Cloak Dimension Door → Quantum displacement 🧬 Racial Traits (Aethari) Psionic Mind: telepathic communication (60 ft) Stellar Awareness: advantage on Insight checks Energy Form: resistance to radiant damage Alien Logic: advantage on INT-based checks 🧠 Arcane Tradition: Technomancer Savant 🔹 Level 2: Digital Casting Can cast spells through devices, drones, or interfaces 🔹 Level 6: Overclock Mind Once per long rest: Cast one spell without consuming a slot Gain advantage on spell attacks for 1 minute 🪄 Signature Weapon 🔹 Aether Staff Attack: +5 Damage: 1d6 + 2 (force) Property: Can channel spells through it +1 to spell attack rolls 🤖 SPECIAL FEATURE: HOLO-COUNCIL PROJECTION Once per long rest: Summon 3 holographic advisors Effects (choose per turn): Advantage on one roll Add +1d6 to a spell damage roll Force enemy disadvantage (Wis save) Duration: 1 minute 🎒 Equipment Aether Staff (focus + weapon) Energy-thread robes Galactic interface console (portable) Diplomatic insignia Data archives 📖 Backstory Xyraeth Val’kyn is not merely a spellcaster—but a convergence point of civilizations. Born in a species that transcended biology, Xyraeth represents a council spanning multiple star systems, where magic was long ago digitized and perfected. Now, they travel the multiverse to ensure balance between emerging worlds… or to quietly manipulate them into alignment. 🎭 Plot Hooks The council may not be benevolent Xyraeth is studying primitive magic users (like your party) Their staff contains a compressed consciousness A rival psionic empire is hunting them ⚖️ Balance Notes ✔ Equivalent to Wizard lvl 7✔ High utility, moderate survivability✔ Strong control, but resource-dependent✔ No broken action economy