Yaw U | 360 Degree Motion Simulator | Unlimited Yaw | Flight Sim & Racing
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18px;font-family:'Barlow',sans-serif;font-size:10px;font-weight:700;letter-spacing:1.2px;text-transform:uppercase;text-decoration:none;background:#E63030;color:#fff !important;border:1px solid #E63030;border-radius:6px;transition:background .15s}.st-cta-v2-btn:hover{background:#c41a1a;color:#fff !important}@media screen and (max-width:768px){.st-fg{grid-template-columns:1fr}.st-fi{padding:10px 12px}} Overview The Yaw U is the only consumer motion simulator with unlimited 360 degree yaw rotation. No mechanical stop. No reset. You can spin continuously through flat spins, barrel rolls, and sustained coordinated turns without the platform hitting a limit and snapping back. For flight simulation in DCS, MSFS, and X-Plane, this changes everything. 70 degrees of pitch puts you nose-down in a dive or nose-up in a climb with enough angle that gravity itself contributes to the sensation. 40 degrees of roll covers the full combat bank range. Combined with the unlimited yaw, the Yaw U reproduces the flight envelope in a way that traditional actuator platforms cannot because they all hit mechanical stops after a few degrees of rotation. It works for sim racing too. Pitch and roll cover braking and cornering forces. The unlimited yaw means you feel the car rotating through slides and spins without the motion cutting out. iRacing, ACC, Assetto Corsa, and 60+ other titles are supported natively through GameLink software with auto-detection. Everything is included. The motion base, seat, side mounts, foot holder, adjustable gaming frame, power supply, 4 wireless USB slots, hardware kill switch, and GameLink software licence. It arrives factory pre-assembled. Setup takes 30 to 60 minutes. Plug it in, install GameLink, and the software detects the Yaw U automatically. Compatible with all major VR headsets including Pimax Dream Air, Crystal Super, Meta Quest, and Valve Index. Built-in VR motion compensation through OXRMC keeps the virtual horizon locked to the platform movement. Key Features YawUnlimited 360 degrees continuous, up to 360 degrees per second Pitch70 degrees, up to 160 degrees per second Roll40 degrees, up to 160 degrees per second Power950W rated, steel gear with 50:1 planetary drive Max Load130kg including rider LatencyUnder 10ms end-to-end control loop VR CompensationNative OXRMC and Infuse VR built in SoftwareGameLink v2.75, 60+ native games, 145+ via SRS Specifications Yaw Unlimited 360 degrees, up to 360 degrees per second Pitch 70 degrees, up to 160 degrees per second Roll 40 degrees, up to 160 degrees per second Rated Power 950W Drive System Steel gear with 50:1 planetary reduction, zero belt slippage Max Load 130kg / 290lbs Platform Dimensions 150 x 70 x 66cm Max Extension 180cm reclined Platform Weight Approximately 90kg Floor Space Required 1.5m x 1.5m minimum, 2m diameter recommended Control Loop Latency Under 10ms Power Supply 220V (step-up transformer included for 110-120V regions) Connectivity 4x wireless USB slots via VirtualHere Software GameLink v2.75, 60+ native games, 145+ via SRS VR Compatibility Pimax, SteamVR, Quest, Pico, Varjo, all major headsets Game Compatibility DCS, MSFS, X-Plane, iRacing, ACC, Assetto Corsa, rFactor 2, F1, Star Citizen, 145+ more VR Compensation OXRMC, Infuse VR, OpenXR API Layer Warranty 1 year with free remote support and replacement parts Setup Time 30 to 60 minutes, factory pre-assembled Our Recommendation The only consumer motion simulator with unlimited 360 degree yaw. Built for flight simulation but equally capable for sim racing. If continuous rotation matters to you, nothing else on the market does this. Shipping & Fulfilment Made to order. 6 to 8 weeks delivery. Free UK delivery, all prices include VAT, no import fees or surprise charges. 1-year warranty with free remote engineering support included. Speak to a specialist Free advice on configuration and compatibility. Email Us Call Us