Synty® Studios Presents: POLYGON - City Pack A low poly asset pack of characters, buildings, props, vehicles and environment assets to create a city based polygonal style game.Modular sections are easy to piece together in a variety of combinations.Includes a demo scene (Character poses indicative only)- Modular Vintage Office Buildings- Modular Modern Office Buildings- Modular Apartment Set- Modular Road Set- Modular Shop Fronts- Modular Park Set 📦 Pack Content Key Features: 331 unique assets with x4 alternative texture colors.Some examples include:- Station building- City hall- Large prop signs x17- Shop interior props x10- Billboards + Signs x33- Subway Entrances x 2- Traffic light props x8- Trees x3- Modular vents x7- Modular pipes x9- Aircon Units x4- Security cameras x2- Trash bins / bags x7- BusStop- Fire Escape Stairs x3- Rooftop Acess- Shop Covers x 5- Bridge Road- See screenshots for detailed layouts!9 Unique characters with x4 alternative Colour and 3 skin tone variations - Male Police Officer - Female Police Officer - Male Businessman- Male Shirt Businessman- Female Businessman - Male With Hoodie - Male With Jacket - Female With Jacket - Female with Coat 8 Unique Cars with x12 alternative variations - Ambulance - Police Car - Taxi - Sedan - Small Smart Car - Medium 4x4 Car - Van - Muscle Car 🤖 Technical Info ◼ Compatibility ◼ Compatible with Godot 4.5.1+ Compatible with Unreal 5.3+ Compatible with Unity 2022.3+- Supports URP and Built-in- Characters set up with Mecanim (no animations included) ◼ File Formats ◼ Godot 4.5.1 project Godot 4.5.1 generic particle fx project Unreal 5.3 project Unity 2022.3 package FBX Source Files 📋 Change Log Version 1.12.3 (Unity) - Demo scene cleanup - Updated generics folder Version 1.12.2 (Unity)- Fixed collision issues Version 1.0.0 (Godot)- Added Godot 4.5.1 version of the pack Version 1.12.1 (Unity)- Added missing material to generic folder Version 1.12.0 (Unity)- Updated pack to 2022.3.56- Added lighting and post processing- Converted shaders to shader graph- Added generics folder- Naming convention cleanup- Removed broken scale characters Version 1.11.4 (Unity)- Cleaned up project structure Version 1.11.2 (Unity)- Fixed prefab transform and scale issues- Added URP Extract me to fix Alpha Clipping issue Version 1.13.0 (Unreal)- Ported pack to 4.26, 5.0, 5.1, 5.2, 5.3 & 5.4- Convert Cascade particle effects to Niagara- Convert characters to the UE4 mannequin rig Version 1.12.3 (Unreal) + Version 1.11.1 (Unity)- Fixed holes in SM_Env_Sidewalk_Merger_01- Fixed holes in SM_Env_Sidewalk_Corner_02 Version 1.11.0 (Unity)- Fixed naming of carboard boxes- Fixed missing scripts on convex collision- Fixed collision on SM_Bld_Shop_Corner_02 Version 1.12.1 (Unreal + Source Files)- Fixed naming of carboard boxes Version 1.12.0 (Unreal + Source Files)- New_Characters folder added to the project with ready to use characters.- New Unreal characters added to the source files Version 1.10.1 (Unity)- Fixed crashing when importing the pack. Version1.11 (Unreal)- Fixed texture issue with SM_Env_SubwayEntrance_02 Version 1.10 (Unity, Unreal, Source Files)- Fixed model issues with SM_Bld_Shop_Corner_02- Fixed UV issues with SM_Prop_Sign_Chinese_Noodles_01 Version 1.9.0 (Unity + Unreal)- General pack cleanup (Unity)- Fixed naming conventions (Unreal) Version 1.8.0 (Unity)- Fixed missing scripts on convex collision- Added missing source files. Version 1.7.0 (Unity)- Fixed issue with FX_Steam prefab material